Our vision for our Computing curriculum
Pupils will be taught computational thinking, ICT and Computer science. They will experience these in Y7 and then again in Y8 with revision, building on the content delivered. Pupils are regularly assessed ( through class tasks and homework ) to check understanding and then have the opportunity to work on areas of misunderstanding ( as highlighted through assessments ) There are creative opportunities during each year to enable pupils to extend their learning in a variety of contexts and to develop links between the theoretical and practical elements of the course. Pupils are encouraged to demonstrate their knowledge of ICT by being responsible users across other areas of the curriculum. Pupils will be taught to be problem solvers and be able to respond positively to changes in society. Pupils will experience a range of computer systems and become digitally literate. Pupils will apply and evaluate a range of digital technologies, both new and unfamiliar. Pupils will become responsible creators of information and users of communication technologies.
These projects enable pupils to develop a basic understanding of computer science while developing their safe use of ICT and promoting computational thinking. Pupils are encouraged through tasks undertaken, to develop skills that can be used in other areas of the curriculum, in particular geometry, algebra in maths and communication skills in English.
Coding ( python problem solving )
These projects build on those developed in Year 7. Pupils are taught units with a cross curricular emphasis with links especially in maths, English and Science.
2 GCSE courses are available
Computer science ( OCR 9-1 J276 )
OCR’s GCSE (9–1) in Computer Science will encourage learners to:
Understand and apply the fundamental principles and concepts of Computer Science,
including abstraction, decomposition, logic, algorithms, and data representation
Analyse problems in computational terms through practical experience of solving such
problems, including designing, writing and debugging programs
Think creatively, innovatively, analytically, logically and critically
Understand the components that make up digital systems, and how they communicate
with one another and with other systems
Understand the impacts of digital technology to the individual and to wider society
Apply mathematical skills relevant to Computer Science.
Creative imedia ( OCR J817 )
The Creative iMedia course is media sector-focused, including film, television,
web development, gaming and animation, and has IT at it’s heart. It provides knowledge
in a number of key areas in this field from pre-production skills to digital animation and has
a motivating, hands-on approach to both teaching and learning. The course delivers
skills across the whole range of learning styles and abilities, effectively engaging and inspiring all students to achieve great things.
All work completed at both key stages is produced within the Google environment. Pupils are taught how to use a range of tools and develop techniques that can be applied across the college.
A range of tools are used to assess a unit’s objectives (depending on the nature of the unit), but will be in the form of either:
Socrative - used to test pupils pre and post unit delivery.
Google assignment - pupils produce evidence of work produced, work is commented and then improved by pupils
Google test - online google form
Literacy homework tasks - based on current IT issues in society
Homework tasks - set to reinforce and develop understanding
Creative imedia - Progress is measured through:
Progress test marks ( gathered during the training section of each unit )
Coursework marks ( at the end of each of the 3 coursework units )
Mock exam ( Y11 ) and terminal examination for unit R081
Computer science - Progress is measured through:
Progress test marks ( gathered during each section of the specification )
Mock exam ( Y10, Y11 ) and terminal examination for Paper 1 and Paper 2